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Simple Machines

Six devices that trade distance for force.

A simple machine changes the direction or magnitude of a force. There are six, and every complex mechanism is a combination of them. None creates energy — they trade force against distance.

MachineWhat it doesExamples
LeverPivots about a fulcrumCrowbar, seesaw, scissors
Wheel and axleRotates a large wheel to turn a small axleDoorknob, steering wheel
PulleyRedirects force; multiple pulleys multiply itFlagpole, block and tackle
Inclined planeRaises a load over a longer distanceRamp, road up a hill
WedgeA moving inclined plane that splitsAxe, knife, chisel
ScrewAn inclined plane wrapped round a cylinderBolt, jar lid, drill

Mechanical advantage

mechanical advantage = load force ÷ effort force

An advantage of 4 means a quarter of the force is needed — and four times the distance must be moved. That trade is not a limitation of the design; it follows from conservation of energy.

Work stays the same

Work is force times distance. A machine cannot reduce the work needed, only redistribute it. In practice output is always less than input because friction converts some to heat, which is why no machine reaches 100% efficiency.

Lever classes

First class: fulcrum between effort and load — a seesaw. Second class: load between fulcrum and effort — a wheelbarrow, always giving advantage. Third class: effort between fulcrum and load — tweezers and the human forearm, which sacrifice force for speed and range of movement.